Via: Hack Education - Building a “Serious Game” for Education, Part 2 by Audrey Watters on 20. Sep, 2011 Last month, Nathan Maton and Audrey Watters started a conversation at Hack Education blog about what a Serious Game for education might look like. Part two of their ongoing conversation is now live (please find also Unschooling Rules – Serious Games As Microcosms For Learning ). Here are the highlights: Serious Gaming As “Nuanced As An Essay” Nathan explains the above statement in the context of environmental sustainability. “In an essay you pick an argument and clarify what you mean by it. Let’s imagine you think CFLs are the future of light bulbs, and then you’d have to argue why that is the case and talk about the energy efficiency of different light bulbs.” “Now let’s imagine that’s a Serious Game. With the same level of nuance, in the game you need to make the mechanical response of the system showcase that benefit for the player. If CFLs don’t give you more
DIGGING UP THE BEST OF SERIOUS GAMES & SIMULATIONS MARKET AND EXPLORING THE SUCCESSFUL USE OF GAME-BASED LEARNING